A powerful sorcerer from Angmar seeks to drive the frozen winds of Forochel south into Evendim, freezing the lake and allowing a great army to march on Tinnudir... This is a Skirmish that was part of the Update 3 release.
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Winds of Forochel buff
After entering the skirmish, everyone and everything (all player characters, enemy mobs, skirmish soldiers, pets, and heralds) will have the first Winds of Forochel buff. The buff is upgraded when each objective is completed. Note: This means that counterattacks will always have the next level of the buff (but so will you).
Hot Springs
Anyone standing on a hot springs will have their Winds of Forochel buff replaced with a Hot Steam buff:
| The steam from the vent blow |
| warms your body, dampening |
| the winds but soothing your |
| spirit. |
| +50% Outgoing Healing Modifier |
| +50% Incoming Healing Modifier |
Canny players will position themselves around a hot steam vent so that they have the damage buff but any enemy mob only has the healing buff. Stand on the far side of the vent and let the mobs run to you, so that they are still standing on the vent when they reach you. The mobs will then have the incoming/outgoing healing buff, while you still have the +damage buff. For this tactic to work, you must not be using a soldier that will draw aggro away from you, as soldiers can't really be positioned.
The final bosses, Malgen and Guinokh
| Level: 65 (65) | Tier 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Guinokh | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Genus: Man | Species: Angmarim | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Alignment: Evil | Type: Elite | ||||||||||||||||||||||||||||||||||||||||||||||||||
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| Level: 65 (65) | Tier 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Melgen | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Genus: Beast | Species: Mammoth | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Alignment: Neutral | Type: Elite | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Malgen and Guinokh are the final bosses. Guinokh is an apparently undead Angmarim sorcerer while Malgen is an undead mammoth rider. Note that Malgen is neutral while Guinokh is evil, which means a Minstrel fear will work on Guinokh but not on Malgen. Pay attention to their racial differences for other class effects and weapon damage titles. Note also that although they appear undead they are not more susceptible to Westernesse damage than to other damage types, it's all the same to them. Malgen is the only attackable boss at first. When he has been brought down some, Guinokh enters the fray. Guinokh has a special attack, a green floor marker that applies the following effect to anyone who stands on it:
| Attacks made against you will |
| cause your attacker to heal. |
| On any damage: |
| reflect effect: |
| Restores 2% of maximum Morale |
Unfortunately, Guinokh appears immune to this effect when he stands on the green floor marker, so if you stay on it you will heal him but if you pull him onto it and step off, you can't make him heal you. The floor marker appears to stick around for a minute or so before despawning. Guinokh retreats after a while, then Malgen comes out, etc. They retreat around the following morale (it's been different each time):
- Malgen fights until he is below 70% morale (15,541)
- Guinokh fights until he is below 66% morale (14,527)
- Malgen fights until he is below 37.5%? (8,354)
- Guinokh fights until he is somewhere down around 7,409 morale
- Malgen then fights with Guinokh. You can then kill them.
Reward: A Chest
WARNING: The clickable sled that appears is not a fun sled to slide around on the ice in the instance, it teleports you out of the instance. If you were running solo, the instance will now close. If you didn't loot the chest first, you will have lost the chest.
Optional Encounters
Like most skirmishes, there are usually two randomly chosen optional skirmishes each time the instance is played through.
- Defeat Míthalagos "A mass of blades and ice swirls to the west" (third canyon)
- Defeat Kôkas-joku "A roar echoes from the canyon to the north" (third canyon)
- Defeat Lapa-kita "A pack of sabre-tooths lounge to the south" (fourth canyon)
- Defeat Coflúg "Soft snoring comes from the north-west" (second canyon)
- Defeat Crantok "Several Gauredain totems erupt from the ground at the second canyon"
- Defeat Túgarch "The stench of a rotting corpse flows through the canyon" (fourth canyon)
- Defeat Veri-torvi "A flash of fur to the north catches your eye" (third canyon)
- Defeat Mathi "A growl comes from the south" (very first area, Southern-most part).
Title Reward: Icy Crevasser
| Level: 65 (65) | Tier 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Veri-torvi | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Genus: Beast | Species: Snowbeast | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Alignment: Neutral | Type: Elite | ||||||||||||||||||||||||||||||||||||||||||||||||||
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| Level: 65 (65) | Tier 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Kôkas-joku | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Genus: Beast | Species: Mammoth | ||||||||||||||||||||||||||||||||||||||||||||||||||
| Alignment: Neutral | Type: Elite | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Angmarim
Elite
Mammoth
Snowbeast
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