Cargaraf is one of the bosses in the Barad Guldur instance. Morgaraf and Cargaraf are together the second bosses of the instance -- the Challenge for these bosses is to kill them within 10 seconds of each other.
| Level: 68 ()
| Cargaraf
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| Genus: Man
| Species: Angmarim
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| Alignment: Evil
| Type: Archnemesis
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| Combat Effectives:
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| Melee Defense: | Average
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| Tactical Defense: | Average
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| Ranged Defense: | Average
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| Conjunctions: | True
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| Stun/Mez: | True
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| Root: | True
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| Resistances
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| Cry: | Average
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| Song: | Average
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| Tactical: | Average
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| Physical: | Average
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| Max Morale: | 451,413
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| Max Power: | 56,180
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| Mitigation:
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| Common: | Good
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| Fire: | Good
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| Frost: | Good
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| Shadow: | Good
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| Light: | Good
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| Ligntning: | Good
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| AncientDwarf: | Good
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| Beleriand: | Good
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| Westernesse: | Fair
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Debuffs and Special Attacks
If you get a fear on you, GET IT OFF. It comes from Cargaraf and is called Shadow of Doubt. It comes out in progressively stronger versions as the fight goes on and ultimately will do -100% incoming healing, -5k morale applied on expiration, etc., it's a nasty fear, although it does make your skills 60% cheaper and you do more damage while you have it, unless the tooltip is bugged, so if a non-aggro target gets this, it might be worth keeping it for a few seconds just for the increased damage and lower power costs, but do remember the penalties.
The Away With You skill can one-shot anyone in melee range, so Cargaraf must either be ranged tanked or kited.
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