- Class Difficulty: Moderate
- Role: Support
- Gameplay: Captains are armoured melee fighters and masters of buffing; skills that enhance allies. They may summon a Herald companion to fight by their side, ensuring they always have an ally to buff. They can also Mark foes, giving benefits to all who attack them. In fellowships, a Captain supports his allies with healing and buffs, while still dealing respectable damage.
- Lore: The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.
This class is inspired by Eärnur, last King of Gondor, who was revered both as a captain skilled in arms and as a lore-master.
| Level | Might | Agility | Vitality | Will | Fate | Morale | Power |
|---|
| 1 | 14 | 8 | 10 | 11 | 14 | 115 | 143 |
| 2 | 15 | 9 | 11 | 12 | 16 | 152 | 165 |
| 3 | 17 | 10 | 12 | 14 | 18 | 189 | 190 |
| 4 | 18 | 11 | 13 | 15 | 20 | 226 | 212 |
| 5 | 20 | 12 | 14 | 17 | 22 | 263 | 237 |
| 6 | 21 | 13 | 15 | 18 | 24 | 300 | 259 |
| 7 | 22 | 14 | 16 | 19 | 26 | 337 | 281 |
| 8 | 24 | 15 | 17 | 21 | 28 | 374 | 306 |
| 9 | 25 | 16 | 18 | 22 | 30 | 411 | 328 |
| 10 | 27 | 17 | 19 | 24 | 32 | 448 | 353 |
| 11 | 28 | 18 | 20 | 25 | 34 | 470 | 375 |
| 12 | 29 | 19 | 21 | 26 | 36 | 507 | 397 |
| 13 | 31 | 20 | 22 | 28 | 38 | 544 | 422 |
| 14 | 32 | 21 | 23 | 29 | 40 | 581 | 444 |
| 15 | 34 | 22 | 24 | 31 | 42 | 618 | 469 |
| 16 | 35 | 23 | 25 | 32 | 44 | 655 | 491 |
| 17 | 36 | 24 | 26 | 33 | 46 | 692 | 513 |
| 18 | 38 | 25 | 27 | 35 | 48 | 729 | 538 |
| 19 | 39 | 26 | 28 | 36 | 50 | 766 | 560 |
| 20 | 41 | 27 | 29 | 38 | 52 | 803 | 585 |
| 21 | 42 | 28 | 30 | 39 | 54 | 828 | 603 |
| 22 | 43 | 29 | 31 | 40 | 56 | 853 | 620 |
| 23 | 45 | 30 | 32 | 42 | 58 | 878 | 640 |
| 24 | 46 | 31 | 33 | 43 | 60 | 903 | 657 |
| 25 | 48 | 32 | 34 | 45 | 62 | 928 | 677 |
| 26 | 49 | 33 | 35 | 46 | 64 | 953 | 694 |
| 27 | 50 | 34 | 36 | 47 | 66 | 978 | 711 |
| 28 | 52 | 35 | 37 | 49 | 68 | 1003 | 731 |
| 29 | 53 | 36 | 38 | 50 | 70 | 1028 | 748 |
| 30 | 55 | 37 | 39 | 52 | 71 | 1053 | 768 |
| 31 | 56 | 38 | 40 | 53 | 72 | 1078 | 785 |
| 32 | 57 | 39 | 41 | 54 | 73 | 1103 | 802 |
| 33 | 59 | 40 | 42 | 56 | 74 | 1128 | 822 |
| 34 | 60 | 41 | 43 | 57 | 75 | 1153 | 839 |
| 35 | 62 | 42 | 44 | 59 | 76 | 1178 | 859 |
| 36 | 63 | 43 | 45 | 60 | 77 | 1203 | 876 |
| 37 | 64 | 44 | 46 | 61 | 79 | 1228 | 893 |
| 38 | 66 | 45 | 47 | 63 | 80 | 1253 | 913 |
| 39 | 67 | 46 | 48 | 64 | 81 | 1278 | 930 |
| 40 | 69 | 47 | 49 | 66 | 82 | 1303 | 950 |
| 41 | 70 | 48 | 50 | 67 | 83 | 1328 | 967 |
| 42 | 71 | 49 | 51 | 68 | 84 | 1353 | 984 |
| 43 | 73 | 50 | 52 | 70 | 85 | 1378 | 1004 |
| 44 | 74 | 51 | 53 | 71 | 86 | 1403 | 1021 |
| 45 | 76 | 52 | 54 | 73 | 87 | 1428 | 1041 |
| 46 | 77 | 53 | 55 | 74 | 88 | 1453 | 1058 |
| 47 | 78 | 54 | 56 | 75 | 89 | 1478 | 1075 |
| 48 | 80 | 55 | 57 | 77 | 90 | 1503 | 1095 |
| 49 | 81 | 56 | 58 | 78 | 91 | 1528 | 1112 |
| 50 | 83 | 57 | 59 | 80 | 92 | 1553 | 1132 |
| 51 | 83 | 57 | 59 | 80 | 92 | 1575 | 1146 |
| 52 | 83 | 57 | 59 | 80 | 92 | 1597 | 1160 |
| 53 | 83 | 57 | 59 | 80 | 92 | 1619 | 1174 |
| 54 | 83 | 57 | 59 | 80 | 92 | 1641 | 1188 |
| 55 | 83 | 57 | 59 | 80 | 92 | 1663 | 1202 |
| 56 | 83 | 57 | 59 | 80 | 92 | 1685 | 1216 |
| 57 | 83 | 57 | 59 | 80 | 92 | 1707 | 1230 |
| 58 | 83 | 57 | 59 | 80 | 92 | 1729 | 1244 |
| 59 | 83 | 57 | 59 | 80 | 92 | 1751 | 1258 |
| 60 | 83 | 57 | 59 | 80 | 92 | 1773 | 1272 |
| 61 | 83 | 57 | 59 | 80 | 92 | 1795 | 1286 |
| 62 | 83 | 57 | 59 | 80 | 92 | 1817 | 1300 |
| 63 | 83 | 57 | 59 | 80 | 92 | 1839 | 1314 |
| 64 | 83 | 57 | 59 | 80 | 92 | 1861 | 1328 |
| 65 | 83 | 57 | 59 | 80 | 92 | 1883 | 1342 |
| 66 | 83 | 57 | 59 | 80 | 92 | 1910 | 1359 |
| 67 | 83 | 57 | 59 | 80 | 92 | 1943 | 1380 |
| 68 | 83 | 57 | 59 | 80 | 92 | 1981 | 1404 |
| 69 | 83 | 57 | 59 | 80 | 92 | 2025 | 1432 |
| 70 | 83 | 57 | 59 | 80 | 92 | 2074 | 1463 |
| 71 | 83 | 57 | 59 | 80 | 92 | 2129 | 1498 |
| 72 | 83 | 57 | 59 | 80 | 92 | 2189 | 1536 |
| 73 | 83 | 57 | 59 | 80 | 92 | 2255 | 1578 |
| 74 | 83 | 57 | 59 | 80 | 92 | 2321 | 1620 |
| 75 | 83 | 57 | 59 | 80 | 92 | 2387 | 1662 |
| 76 | 83 | 57 | 59 | 80 | 92 | 2453 | 1704 |
| 77 | 83 | 57 | 59 | 80 | 92 | 2519 | 1746 |
| 78 | 83 | 57 | 59 | 80 | 92 | 2585 | 1788 |
| 79 | 83 | 57 | 59 | 80 | 92 | 2651 | 1830 |
| 80 | 83 | 57 | 59 | 80 | 92 | 2717 | 1872 |
| 81 | 83 | 57 | 59 | 80 | 92 | 2783 | 1914 |
| 82 | 83 | 57 | 59 | 80 | 92 | 2849 | 1956 |
| 83 | 83 | 57 | 59 | 80 | 92 | 2915 | 1998 |
| 84 | 83 | 57 | 59 | 80 | 92 | 2981 | 2040 |
| 85 | 83 | 57 | 59 | 80 | 92 | 3047 | 2082 |
| Icon/Name | Req. Trait | Cost to Slot |
|---|
| Icon/Name | Level | Cost |
|---|
| Icon/Name | Level | Cost |
|---|
| 1 | 0 |
|
| 1 | 0 |
|
| 10 | 0 |
|
| 20 | 0 |
|
| 20 | 40 |
|
| 20 | 40 |
|
| 30 | 90 |
|
| 30 | 0 |
|
| 40 | 0 |
|
| 40 | 160 |
| Name | Description | Traits |
|---|
| Leader of Men (Set) | This trait set focuses on increasing the Captain's contribution to Fellowships. | Alert Guard, Captain's Victory, Composure, Defiance, Echoing Shout, Improved Routing Cry, Intimidation, Tactical Prowess, Leader of Men |
| Hands of Healing (Set) | This trait set improves the healing capabilities of the Captain. | Blood of Númenor, Captain's Hope, Deeds before Words, Fear no Darkness, Now for Wrath, Relentless Optimism, Strength from Within, Strong Voice, Hands of Healing |
| Lead the Charge (Set) | This trait set focuses on the martial abilities of the Captain. | Adherent of Elendil, Battle-master, Captain's Valour, Expert Attacks, Loyalty, Precise Ally, Renewed Voice, Turn of the Tide, Master of War |
| Icon/Name | Type | Description | Cost to Slot |
|---|
| Class | All versions of Blade of Elendil deal more damage. | 45 |
|
| Class | Your Defensive Strike now also provides an increase to your Parry. | 45 |
|
| Class | Pressing Attack and Devastating Blow will deal more damage. | 45 |
|
| Class | Allies revived by Escape From Darkness, Inspiriting Call, and Cry of Vengeance will return with more Morale and Power. Additionally, the cooldown time and induction time of Escape from Darkness is reduced. | 45 |
|
| Class | The Morale-enhancing effects provided by your Herald of Hope or Standard of Hope are more effective. | 45 |
|
| Class | The Might and Agility increases provided by your Herald of War or Standard of War are more effective. | 45 |
|
| Class | The Power-enhancing effects provided by your Herald of Victory or Standard of Victory are more effective. | 45 |
|
| Class | Time of Need resets the cooldowns of most of your 'on-defeat' skills. | 45 |
|
| Class | Inspire will restore more morale. | 45 |
|
| Class | Your Last Stand lasts longer, and you are healed when it ends. | 45 |
|
| Class | Your Threatening Shout now affects multiple targets. | 45 |
|
| Class | You have a greater chance of landing a Critical Hit with your Devastating Blow and Pressing Attack. | 45 |
|
| Class | Your Words of Courage greatly increases the morale of your allies. | 45 |
|
| Legendary | Your Brother skills now affect your entire fellowship with lesser versions of those effects. | 101 |
|
| Legendary | You are a paragon of healing on the battle-field. | 101 |
|
| Class | Your Routing Cry draws the attention of your enemies. | 45 |
|
| Legendary | Your very presence inspires those around you to perform greater deeds in battle. | 101 |
|
| Class | Your Threatening Shout and Grave Wound more strongly direct the enemy's ire towards you. | 45 |
|
| Legendary | You have become a Leader of Men. Noble Mark generates more threat, Routing Cry no longer requires a Defeat event, and you are able to Block when wielding a two-handed weapon. | 101 |
|
| Class | You supply your Herald with better equipment, inspiring loyalty. The Herald has more morale, does more damage in combat and takes less damage from enemy attacks. | 45 |
|
| Legendary | The vigour of war flows through your veins. | 101 |
|
| Class | Your Rallying Cry will also heal a small amount of power, in addition to its normal effects. | 45 |
|
| Legendary | You levy a curse upon your foe which increases the damage you can do to it. | 101 |
|
| Class | Your Heralds and Archers deal more damage. | 45 |
|
| Class | Your critical heals will heal more. | 45 |
|
| Class | Your Battle-shout recovers more quickly than before. | 45 |
|
| Legendary | You are able to protect any ally, but at a significant cost of Power. | 101 |
|
| Class | Muster Courage will heal yourself in addition to its other benefits versus Fear. | 45 |
|
| Class | The power costs of Words of Courage and all your Cries and Shouts are reduced. | 45 |
|
| Class | Your To Arms buff lasts longer. | 45 |
|
| Class | Your Routing Cry now stuns your foes and inflicts more damage. | 45 |
| Level | Name | Description |
|---|
| 1 | Alert Guard (Class) | The more practiced you are with your Defensive Strike, the more protection it will afford you. |
| 1 | Echoing Shout | Warriors can have little faith in a leader who is unable to intimidate the enemy. |
| 1 | Renewed Voice | A trumpet-call and cry of triumph oft begin the rage of war. |
| 1 | Turn of the Tide | No warrior, be they of light or darkness, can suffer to watch a fellow fall in battle without becoming unsettled. A clever... |
| 10 | Captain's Valour | Leaders who would inspire their troops to acts of great valour must lead from the front, where their example can be seen by... |
| 10 | Fear no Darkness | Warriors must have courage to do battle, and in battle it is your sworn duty to ensure they have it. |
| 10 | Relentless Optimism | Study how encouraging words may sometimes yield very great changes in the hearts of your fellows. |
| 10 | Strong Voice | All the florid phrases and knowledge of the hearts of warriors will avail you not if you lack the strength to even draw a... |
| 20 | Captain's Hope | In times of war, soldiers must rally to symbols of hope and valour if they are to prove victorious when badly outnumbered. |
| 20 | Expert Attacks | A great captain must lead by example. Prove your skill in battle! |
| 20 | Improved Routing Cry | Fortunately, being the centre of attention in a battle can help lead your allies through safely. |
| 20 | Intimidating Shout | A skilled captain can often bluff an enemy into facing them, thus saving a hard-pressed companion. |
| 30 | Battle-master | Press the advantage against your foe and strike when the time is right. |
| 30 | Blood of Númenor | When a warrior falls in battle, it is not enough to simply ease their pain if the battle is to be won -- they must be made... |
| 30 | Captain's Victory | Captains carry forth banners to inspire and rally their troops. Each carries their own meaning and history and those who... |
| 30 | Now for Wrath | All the stalwart bravery in the world will not save a warrior who no longer has the strength to lift their sword. |
| 40 | Strength from Within | Master drawing greater strength from the courage you share with your fellows. |
| 40 | Tactical Prowess | Master the call to arms and the empowerment of your shield-brother. |
| 42 | The Candle's Flame | The first four pages of this book can be found on enemies scattered across Angmar, Eregion, and Moria. The last four pages of... |
| 44 | The Treatise of Valour | The first four pages of this book can be found on enemies scattered across Angmar, Eregion, and Moria. The last four pages of... |
| 46 | The Book of Oaths | The first four pages of this book can be found on enemies scattered across Angmar, Eregion, and Moria. The last four pages of... |
| 50 | Adherent of Elendil | Invoke the name of Elendil, the Elf-friend and king of old, and let his example guide your blade. |
| 50 | Composure | You must learn to make the most of personal sacrifice to be of the greatest aid to your fellows and your cause. |
| 50 | Deeds before Words | Be an example to your shield-brother, and you will find your inspiration greater still. |
| 50 | Precise Ally | You must field your archer to practice his art in order to cultivate greater skill and precision. |
| 60 | The Master of the Charge | You have heard it whispered that the libraries of Moria yet contain many tomes, while many other volumes were brought by the... |
| 60 | The Mines of Moria (Epic) (Captain) | Delve deep into the ruined halls of Moria and face the threats that lie within. |
| 60 | The Path of the Healing Hands | You have begun to follow the Path of the Healing Hands. If you follow this path to its end, you may learn how to better... |
| Level | Name | Description |
|---|
| 15 | An Inspiration to Men | The mark of a great captain is the ability to inspire others to greatness, and their loyalty and friendship are the truest... |
| 30 | A Captain's Standard | A captain must willingly go forth into danger, for he inspires by example, and in that is his aid most needed. |
| 30 | Instance: A Captain's Standard | You have journeyed to Ost Galumar with Jarl Copperbrace to raise the standards of the Free Peoples over the Dourhand-occupied... |
| 50 | A Lesson from Boromir | Dawn Stockard has learned that a mighty captain has come to Eriador from the south and thinks he may be willing to speak with... |
| 50 | Articles of Command | Dawn Stockard has agreed to help you fashion a piece of equipment worthy of your stature as a captain. |
| 50 | Vol. II, Book 1, Chapter 9: A Weapon of the Elder Days | The dwarves are desperate for some means of defeating the Watcher that waits in the Black Pool before the Walls of Moria. |
| 50 | Implements of War | Dawn Stockard has agreed to help you fashion a weapon worthy of your status as a great captain. |
| 50 | The Noblest Path is Service | Your banner brings the flame of hope to the hearts of good people, and your name is praised by those who follow you into... |
| 58 | The Path of the Healing Hands | Captain Garnyd has summoned you into her presence. |
Contents |
Class Description
The Captain is a very versatile class, possessing skills to buff, heal, and revive your fellows, and to taunt and damage your enemies. Flexibility and adaptability are the keys to playing this class well. One fellowship might need you to play a healing role, and the next may ask that you be a tank. The captain's varied abilities may mean you will find that players are unaware of the roles that a captain can fill. The talented captain will find ways to come forward and explain what you can do for your fellowship.
One of the classes main features is the Herald (Herald of Hope, Herald of War, Herald of Victory), a human companion (pet) that can be commanded. The main use of a Herald is to provide durable, mobile buffs to your fellows. At later levels, a Captain can deploy a Standard which is an item that approximately replicates the Herald's buffs without it's tendency to draw aggro and providing higher levels of buffs--but at the expense of mobility.
Captain Tips
| "In a fellowship, always use your shield-brother skills."–aegthalionor |
| "Put banner (victory/war/hope) skills on quikslot for faster herald summoning or banner planting along with the herald(s) you like to use " –darej |
| "As you level, be sure to use your revealing mark before you go into battle. When you are fighting a difficult opponent, let your herald do most of the work of DPS, only throwing an occasional heal on him to keep him up. If you have multiple enemies, you can send your herald in first to get the aggro of one, then fight the other yourself. " –Reillan |
| "Like a Lore Master, you have many facets in group play. Be the General on the field, monitor the flow of battle, and fill the role that your group currently requires. Healer falling behind on heals? Drop back and help them out. DPS a little low? Jump in the fray, toss up Oath Breakers and catch them up. Group going down fast? Toss out In Harm's Way and ready Last Stand, if someone goes down pop off a rez. You can pull them back from the brink! " –Big_H |
| "If you use a herald and he dies, you can immediately equip a standard and drop it on the ground. Drag one to your quickbar for this purpose. " –Zelxyb |
| "Pressing Attack is generally going to give you more chances to use your Rallying Cry, as it has double the hits. However, against a single target, it does less damage and has the same chance, so keep that in mind." –Reillan |
| You'll eventually figure this out, but it's not immediately obvious that you can put some buffs on heralds, loremaster pets, guys that you have to protect for quests, skirmish soldiers, and (as of the current patch) even rune-keeper rocks. Just try whatever you have and see what works. Special Note: Click F1 to select yourself, F1 again to select your companion, etc. to cycle through all your dudes. F2 does it for the next person listed in your fellowship and so forth. This makes locating and buffing companions a lot easier." –Zelxyb |
Captain Guides
- Elborigorn's (updated) Advice on Playing the Captain Class
- What We Wish Other Classes Knew About Captains
- Captain Skills Chart
- The HOT Captain (A Captain's Healing Build)
- Captain Armor Sets
- Captain Class Items
Still need help? Visit The Big List of Helpful LOTRO Sites!
Community Information on Playing a Captain
There is a wealth of information from the LOTRO community on playing this class. To view some of this information, see Mechanics:Captain.
Class Traits and Legendary Skills
Detailed information is available at Category:Captain Class Traits





