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Contents |
Introduction
This guide is outdated. The relics and many of the legacies listed in this guide can no longer be found in the game.
The goal of this guide is to show information you only whant to know as a champion when it comes to making your setup for your legendary weapon.
The choice on what you choose to use for your setup is up to you. There are quite a few different setups and that's why this guide will only show you the basic information that you need to know to make your own setup.
This guide is evolved around Fervour and not ardour or glory
Settings
there are few choices you can go for to tailor for your needs/playstyle. Hardiness is probaly the best one out of the 3 because Legendary weapons generaly dont have basic stats on them, so it could give you a well needed boost.
Platinum Settings of the Hardiness (tier 7)
- +15 Vitality
- +15 Might
- +15 Agility
Silver Setting of Strength (tier 6)
- +216 Melee critical Rating
- +2.5 Devistate magnitude
- +15 Might
Silver Setting of Longevity (tier 6)
- +216 Melee critical Rating
- +2.5 Devistate magnitude
- +15 Vitality
Gems
With the gems your gonna need the +healing badly because of the -healing when in Fervour. So one of these is pretty much a must. I would assume the +will one to be more effective than +fate.
Ruby Gem of Respite (tier 6)
- +84 in-Combat Power Regen
- +5% Incoming Healing
- +15 Will
Ruby Gem of Nobility (tier 6)
- +84 in-Combat Power Regen
- +5% Incoming Healing
- +15 Fate
Runes
There are few choices you can go for to tailor for your needs/playstyle. Realy depends what your into. I would assume most champs going for the tier 7 ones, esspecialy if your wielding 2H.
Ancient Rune of the Thunder (tier 8)
- +150 Maximum Morale
- +150 Maximum Power
- -2.5% Incoming Melee damage
Deep Rune of the Mountains (tier 7)
- +150 Maximum Morale
- +100 Maximum Power
- -2.5% Attack Duration
Deep Rune of the Forrest (tier 7)
- +150 Maximum Power
- +100 Maximum Morale
- -2.5% Attack Duration
Profound Rune of Action (tier 6)
- -2.5% Attack Duration
- -2% Incoming Melee Damage
- +125 Maximum Morale
Legacies
It's pretty much a lottery realy which legecies you get. You will probaly encouter alot of ardour legacies. Below i've listed the ones you would want to have. Some are a must have like Fevour, rend, bracing and AOE. The rest are just nice to have bonuses.
Weapon legacies
- +% Fervour Damage Bonus
- +% Area of Effect skill damage
- +% Rend bleed damage
- +% Horn damage
- + Sprint duration
Rune legacies
- +% Increased heal for bracing attack
- + Rend pulses
- + Increased stun duration for champion horn
- -% Blade line area of effect power cost






