Skill:Escape Clause
Official Game Entry
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Escape Clause
After your fellowship performs a successful Fellowship Manoeuvre, you can use this skill to reset the recovery timer of your Aim skill, Location is Everything, Touch and Go, Knives Out and all the skills in your Critical Response chain.
Cost: Power Base Cooldown: 10m Training Cost: 230 |
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Power
| Level | Cost |
|---|
| 48 | 20 |
| 49 | 20 |
| 50 | 20 |
| 51 | 20 |
| 52 | 20 |
| 53 | 20 |
| 54 | 20 |
| 55 | 20 |
| 56 | 20 |
| 57 | 20 |
| 58 | 20 |
| 59 | 20 |
| 60 | 20 |
| 61 | 21 |
| 62 | 22 |
| 63 | 23 |
| 64 | 24 |
| 65 | 25 |
| 66 | 26 |
| 67 | 27 |
| 68 | 28 |
| 69 | 29 |
| 70 | 30 |
| 71 | 31 |
| 72 | 32 |
| 73 | 33 |
| 74 | 34 |
| 75 | 35 |
| 76 | 36 |
| 77 | 37 |
| 78 | 38 |
| 79 | 39 |
| 80 | 40 |
| 81 | 41 |
| 82 | 42 |
| 83 | 43 |
| 84 | 44 |
| 85 | 45 |
Player Entry
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