Skill:Trip
Official Game Entry
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Trip
You can stun an enemy, opening up an opportunity to use Fellowship skills if you are in a Fellowship. Only useable while in Stealth.
Cost: Power 4m Range Base Cooldown: 5m Training Cost: 78 |
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Power
| Level | Cost |
|---|
| 28 | 20 |
| 29 | 21 |
| 30 | 22 |
| 31 | 23 |
| 32 | 23 |
| 33 | 24 |
| 34 | 25 |
| 35 | 25 |
| 36 | 26 |
| 37 | 27 |
| 38 | 28 |
| 39 | 28 |
| 40 | 29 |
| 41 | 29 |
| 42 | 29 |
| 43 | 30 |
| 44 | 30 |
| 45 | 31 |
| 46 | 32 |
| 47 | 32 |
| 48 | 33 |
| 49 | 34 |
| 50 | 35 |
| 51 | 35 |
| 52 | 36 |
| 53 | 37 |
| 54 | 37 |
| 55 | 38 |
| 56 | 39 |
| 57 | 39 |
| 58 | 40 |
| 59 | 40 |
| 60 | 41 |
| 61 | 42 |
| 62 | 43 |
| 63 | 43 |
| 64 | 44 |
| 65 | 45 |
| 66 | 45 |
| 67 | 46 |
| 68 | 47 |
| 69 | 48 |
| 70 | 48 |
| 71 | 48 |
| 72 | 48 |
| 73 | 49 |
| 74 | 50 |
| 75 | 50 |
Player Entry
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Additional Skill Information |
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While not the best use of this skill, it can be used as an interrupt on casters or summoners, if it is not resisted. For example, use it to interrupt Pale Folk Hornblowers on the platform in Carn Dum if your addle, riddle and startling twist are on cool down. |
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