Trait:The Gambler (Set)
Official Game Entry
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The Gambler (Set)
A real Gambler knows when to hold, to fold, when to walk away, or when to run.
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Traits
| Icon/Name | Type | Description | Cost to Slot |
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| Legendary | You know what to do with the cards you are dealt. Lucky Strike becomes Gambler's Strike, which has a reduced cooldown, no longer required Double-edged Strike, and can now upgrade Gambles to their max tier. Your chance of applying a gamble is also increased. | 101 |
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| Class | You are able to use your Subtle Stab skill with greater speed, inflicting more damage. Further, when striking a target that has a Gamble, you apply a resistance debuff. | 45 |
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| Class | You are able to evade attacks more easily than before. | 45 |
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| Class | Your Stealth is more subtle, making you harder to detect. In addition, Burgle has a chance to apply a Debuffing Gamble. | 45 |
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| Class | Completing a Fellowship Manoeuvre will empower the burglar, based on what Manoeuvre was completed. | 45 |
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| Class | Your Stealth is hastened, allowing you to move more quickly while sneaking. In addition, Provoke from Stealth has a chance to apply a Disabling Gamble. | 45 |
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| Class | You hone your witty banter to be useable at all times. Clever Retort can now be used outside of Mischief and its recovery is reduced. | 45 |
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| Class | Burglar's Advantage and Double-edged Strike now have a chance to apply a Critical Vulnerability debuff to your target. If the target has a Gamble, the chance is increased. | 45 |
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| Class | Escape Clause can be used more frequently. In addition, it now applies a self-buff that increases the chances of applying a Gamble. | 45 |
Player Entry
The set bonus details are (Updated for Volume 2, Book 8):
2 Slotted Traits:
- 25% chance for Clever Retort to apply a Damaging Gamble
3 Slotted Traits:
- 25% chance for Startling Twist to apply a Disabling Gamble
- Surprise Strike deals bonus damage to Gambled targets
4 Slotted Traits:
- 25% chance for Mischievous Glee to apply a Debuffing Gamble
- +30% Gamble Chance for 30s upon Devastating Critical
Additional notes (The following have not been verified for V2, B8):
Damage gamble can hit for over 700 damage on a roll of 6, and under 100 for a roll of 1
Debuffing gamble is similar to the disable trick
Disabling gamble is either a stun or a mez, depending on the level. It can open a conjunction at level 6.
The swift and subtle debuff is -15% and appears to affect ALL enemy defenses when a gamble is on the target.
The cruel odds debuff is a 2% better chance for attackers to critically hit.
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