| Agamaran Atreidhes
| |
| The Oathsworn
| |
| World: | Landroval |
| Vocation: | Historian |
| Class: | Hunter |
| Race: | Man |
| Region: | Gondor |
| Age: | 74 |
| Height: | 6'3" |
| Sex: | Male |
| Skin: | Slightly tan |
| Hair: | Short jet-black |
| Eye: | Gray |
Last Updated: April 5th, 2010
Description
Agamaran looks like he is only in his early fourties. His skin is still smooth but his face has a sullen and experienced look to it. His gray eyes are cold and uninviting and his complacent expression usually brings strangers to the conclusion that he is an unruly person and one not to be crossed with. He is highly hygienic with no facial hair whatsoever. He also usually wears his hair short, which compliments its jet-black color. He stands at six-foot-three; a height that commands a certain air of challenge. His build is mild and is not noticeable and is usually hidden well among the robes he wears. He holds an educated accent, one that might hint of a certain nobility, but the tone in his words can only be described well enough with a certain air of arrogance.
Biography
Agamaran was born in Dol Amroth under the House Atreidhes on Ivanneth 4 (August 25), TA 2944. He was born a twin to a brother named Menalaos. The two in their youth were first inseparable, but as the years went by, and as their father played more on favorites with Agamaran, a resentment between the two grew larger and larger. When they both came of age, their father decided their duties for them, as it is customary for the Dunedain Men when they reach of age. Agamaran was sent to the Rangers of Ithilien to be trained in the ways of a ranger, while Menalaos was sent to be trained as a Knight of Dol Amroth--both honorable positions to serve Gondor well. However, Menalaos's arrogance led him to be transferred to Minas Tirith as a Guardian of the White Citadel after Finduilas had died. Agamaran, however, succeeded in his training and led to the further separation between the brothers until Agamaran's untimely first orders to be transferred to Mirkwood to combat the growing threat of Dol Guldur in TA 2984.
He arrived in the realm of Thranduil on the day of an elvish wedding. Agamaran was so captured by the wedding flutes that he felt as if he were in another world. His eyes fell upon an elf-maiden of great beauty with dark, obsidian hair and emerald-green eyes with fair skin. He immediately fell entranced to this elf-maiden, who he would later find out that her name was Breithamariel and that she was sought after an elf seeking her love and a father who approved of that elf, yet she did not. What first became a battle of wit and words later turned into a forbidden love. Agamaran's duties as a Ranger detailed only scout work and gave him much time to spend with Breithamariel when they had the time, until close to a year since they first met did another elf-maiden find out the forbidden love between them without their notice. Instead of telling the respective authorities that would be, this elf-maiden informed the elf that sought to marry Breithamariel, who was so further enraged that he vowed to "cleanse the wood" of the "filth of Man." One night, when the secret lovers met, Breithamariel's jealous would-be love waited in secrecy among the trees, bow and arrow in hand. When he notched an arrow and let it fly loose at Agamaran, Breithamariel anticipated the pull and put herself in the arrow's trajectory, taking the fatal wound.
The following day it was discovered of what had transpired, and with the death of Breithamariel, her father persisted to Thranduil to exile Agamaran. At the behest of many other elves, he did so. The Rangers of Ithilien were also equally disgusted with Agamaran's secrecy and transferred him to Eriador in the care of the Rangers of Esteldin in TA 2985. Arriving in Esteldin distraught with grief, he spent the next many years of his life coming to terms with what had happened, and was eventually molded into a warrior. He was charged unto Faithful Company headed off by Captain Haydyn Sylvanus in TA3017. There he proved his worth side-by-side with his Captain, following him into the heat of battle and slaying many foes. Eventually their ranks grew and Agamaran was appointed his second-in-command.
A month went by as a growing whisper of the agents of Mordor were supposedly tracking the movements of rangers and planning to capture and drive them out of Eriador to remove the biggest threat to the Witch-King of Angmar's plans to conquer Eriador under Mordor's banner. Agamaran grew more disdainful in his actions to interrogate possible agents, knowing that if he was going to make any progress he must start with those at the bottom of the pecking order and then lead his way up. It eventually came to an incident involving a Woman that had been following Agamaran for quite some time. Under the company of others, they cornered her and interrogated her for information, until such a time when others under suspicion also showed up. A short altercation broke out, but none were seriously hurt, and was eventually broken up. However, the damage had been dealt and the security to Faithful Company had been dealt. Captain Sylvanus's punishment for not keeping his second-in-command in check was his exile, to which Captainship was then transfered to Agamaran.
Faithful Company did not survive long under Agamaran. Long had it been whispered among the few ranks that there was an informant among them. Haydyn himself was rumored to be dead and the fingers were being pointed at Agamaran, believing that his interrogation methods were intentional to the effect of removing Haydyn from his position. Another rumor circulated that Agamaran had also been behind the attempted kidnappings of Anthea as well. One by one the listings of the company vanished, never to be seen again, until a select few remained. Conveying to a secret meaning, they were ambushed, to which Agamaran ordered them into hiding. Agamaran himself retreated into the Old Forest, where he remained there for a many number of months, contemplating what had happened. He did not resurface until he was sure those that followed him had given up pursuit. Wearied by the transgressions that has transpired, he exited from the Old Forest a changed man--his hair and beard had grown thick and full and his hair had grayed considerably.
He learned later on that Haydyn was not dead and the only other survivors of his Company were Kennedy and Alerieth. It was also discovered that a man by the name of Daradir was behind the allegations against his name, whom Haydyn himself eventually slew. While Agamaran and Haydyn did meet once more, he was still unsure of himself. While Haydyn presented a position to follow under his command under a company not tied to the Rangers of Esteldin, Agamaran said he would first consider the idea. Later he met with those of his company in Rivendell, where one brought up the allegations once against his name. Scorned and hurt, Agamaran left Rivendell and turned his attention to Evendim. Evendim had, after all, captivated his attention with a sense of guilt and pride for the fallen kingdom of the North. He soon took out much of his anger on the would-be tomb-robbers that pick apart the ruined carcass of Rantost, spending many a night and day slaying scores of tomb-robbers in secrecy. One night, when he returned to the island of Tinnudir with a bundle of sashes in hand, he was completely bloodied. As such, he was dubbed as the Red Ranger by the Wardens of Annuminas for his bravery. The subsequent defeat of many prevalent tomb-robber leaders and the eventual beating of Basil Gummidge rewarded Agamaran to be recognized as one of the Warden's kin and was rewarded with one of their steeds. Redeemed, he returned to Haydyn, clean-shaven and hair once again cut, with robes of red stitched by the Wardens, to agree to serve under him once more.
Unfortunately the new banner in which Haydyn rallied under did not last. Many of the new band left without much word, discouraging Haydyn to leave the care to the company to a Dwarf by the name of Ulfdinn. Knowing how hard it is to be given leadership when not asked for it, Agamaran continued to stay by Ulfdinn's side before the untimely decision to disband. Both the Dwarf and he parted ways. In the following days Agamaran saw to serve the Free Peoples the best by meeting the enemy head on in the Ettenmoors where vicious battle rages on every day tooth and nail for the ground there. In the few days there he slew many a foe and gained the rank of Sergeant of the Guard.
A fellow ranger eventually spotted him on the battlefield, laying claim that the Rangers of Esteldin had thought him dead. He personally saw to Agamaran's return and judgment at Esteldin, where, after telling Halbarad of his plight and story, he was given the mercy of leaving on his own free will, but a Ranger of Esteldin he was no more. He was told to leave and seek to rally under another banner as Agamaran's incompetence would not see him to another task under Halbarad. With him left Arcturos, a young man Agamaran and the other Rangers of Esteldin helped raise after the subsequent death of his parents as a child. They made their way to the Bree-Land Homesteads to purchase a safe house, to which Arcturos would care for while Agamaran was away.
One day Agamaran met a group of companions in need of help. Offering his services, he would later find out that these fellows were of the Red Arrows, a symbolic company of friends sending out hope to those in need, as it were to the legend of the Red Arrow itself. Curious, and automatically assuming their company has true intentions as they were allowed into Glan Vraig, he aided them in any way he can until such a time in which he was asked to join their company, which he most expeditiously accepted.
Upon his time with a new company, Agamaran returned to Evendim, a place where he was finally accepted amongst his people in a far away land. Training amongst the Dunedain there, he was eventually asked to give himself to the cause at Echad Garthadir in the sunken city of Annuminas. There he spent many a day aiding the Dunedain in any way he can, collecting hidden supplies, freeing captured prisoners at the docks, and thinning the numbers of the Angmarim. His noble deeds in slaying many by himself earned him a title amongst the Rangers in Echad Garthadir: Agamaran the Just.
News came to Calenglad, who then personally asked Agamaran to become a scout for the Rangers at Tinnudir. His station was to be the Cirith Rhiw pass into the lands of Forochel, where talk of strangers passing through into the land have been heard. To pass the time, Agamaran would hunt the bandits around Cirith Rhiw, thinning their numbers, striking fear into them. On other days, Agamaran noted who passed through the gates, questioning and providing advice for the difficult trek ahead.
At one point in time Agamaran came across a fellow Red Arrow who was making the trek into Forochel. Not wishing to give away his duty, he hid in secret and followed him into Forochel, uncharted and unfamiliar territory. Discovering the intentions were true and noble, and that an expedition was to be made with other fellow Red Arrows into Forochel, Agamaran accepted to join the company in the quest for a Dwarf's plight over something dear and lost. However, it came to be known that the object of the Dwarf's affection was already lost, thusly returning to his home in the Iron Hills. Agamaran has since then returned to his watch over Cirith Rhiw.
After a certain amount of time, Agamaran returned to his home, only to find an invitation to a party celebrating the eventual marriage of two kinsmen of his: Rinann and Alastaire. At first Agamaran was hesitant to join the festivities, but was later then enticed by memories of marriage in the time he spent in Mirkwood. There he was welcomed by his kinsmen, whom he had not seen for quite some time, and stayed until the twilight hours, playing songs he had not played in many a year. After helping the proprietor of the inn, Desmira, where the festivities were held, with a problem with her leg, he went again back on his way to Cirith Rhiw, planning to return in a week to see if Desmira's leg had made any progress in healing.
After eventually making the journey back, Agamaran confided in her his secrets, feeling a certain air about her that made her trust-worthy--and Agamaran largely had no one to talk to and made use of the time he had at her local tavern that she owned in the neighborhood known as the Broken Cask. An unsteady friendship soon brokered between the two of them before Agamaran left once again for a respite in feelings for Breithamariel. He rushed back in time to Celondim to arrive for Alastaire and Rinann's wedding, afterwards at the party he drank much and loosened up, even going as far as dancing lavishly and revealing to Galthien, an elf, and Desmira about Breithamariel, sending him into a deep depression.
Following a short recluse in his home and in the countryside, Agamaran returned to Annuminas. There he spent many a day without word from the Red Arrows until a dwarf by the name of Agrin and his his party, consisting of Rinnan, Alastaire, and Galthien, met Agamaran at Echad Garthadir. There he agreed to be their guide in for what they searched, reaching as far as the bridge of Tyl Annun before coming upon the mighty beasts known as the gorthorog. With one slain and more on the way, they held their ground, until the next one they slew fell to the ground as a corpse, knocking Agamaran over the bridge and into the water. Surviving, he clambered onto a jutting piece of a sunken building. When they finally saw him, they made many attempts to yell to communicate, which were met by Agamaran harshly trying to signal to them that that would only attract more attention to them. Surely enough it did, which followed with the rest of the company jumping off the bridge. After gathering the company together, they retreated back to Echad Garthadir before the searching parties of the Angmarim found them.
After that Agamaran heard little word from the Red Arrows again. Attempts to contact Turburad, the leader, failed, and any word from those he knew were met with equal confusion. After learning that much of the Red Arrows had disbanded, he had his doubts in the true intentions of the company, thus leaving them and returning to his post in Annuminas once more. However, when he returned, he did not expect to hear some of the gravest news in his life.
It would seem Aragorn, son of Arathorn, the Rangers of the North's captain, had embarked on a journey into the East. Little was known on the purpose for this journey, but some speculated that he was returning to Gondor to claim his right to the throne. Calengrad, in fear of his captain, sent a scouting party to find out and what to make of this journey. In that scouting party was Agamaran, who made it to Eregion with his company, following the trail of the company Aragorn was with. They eventually came to the Hollin Gate at Moria, where the trail went dead from then on. Once inside, and through the help of the dwarves there, the company decided to split up and search of remnants or signs of their passing. They agreed upon returning in three days out to the Hollin Gate. After three days had passed, Agamaran was the only one to return, bearing weapons the dwarves had crafted for magical properties beyond any that he had known. With strict orders to find signs of where Aragorn and his company went, he delved back into Moria once again.
The journey into darkness was proving to be a bad choice on Agamaran's part. As days went by he discovered the bodies and remains of the company that traveled with him and collected something of theirs that could identify their demise. Agamaran felt that since he was the only one that was left alive that if he returned empty-handed his already questionable motives would be put further under scrutiny, and so further he delved into the darkness. Soon the armor that he had found and the Dwarves had crafted back into polish began to empower his selfish pursuit to kill all enemies. It was not until the final blow was delivered by an emissary from Dol Guldur that stabbed Agamaran with a Morgul Blade. Within hours he slipped within a dark world of confusion.
However, instead of slipping away to the shadow realm, Agamaran found himself in a deadlock between two worlds. His mind unable to handle the magic behind the blade, and already his wills focused upon vengeance, a personification of Agamaran's dark id took control. Calling himself the Raven, this dark side of Agamaran seized control with one purpose in mind: bringing justice to those that wrong. He fled Moria, carving destruction in his path, and returned to Bree-land. Still under the influences of the magic behind the Morgul Blade, the Raven was becoming both more powerful and weaker as the days passed. Soon he fled during daylight and came out only at night to prowl the streets of Bree with a sense of street justice. He observed the actions of others and confronted those that felt he had violated his twisted set of laws under justice. It is unknown what specific actions he carried out, but he came to soon be known as a dark rumor around the town--a man all clad in black armor and a helmet covering his face, rhyming in an apathetic tone.
Eventually the darkness within Agamaran grew and he began to turn into something unspeakable. This caught the notice of dark forces within Angmar, who were currently suffering the loss of the steward of Angmar. With the Witch-King gone, Angmar suffered dissolution among the ranks. Seeking a leader who could lead in prowess, strength, and in knowledge, dark forces came to the Raven and convinced him that by leading the armies of Angmar, he could wipe the slate clean of all the wrong in the lands of Eriador. Consumed by his duty of honor-bound justice, the Raven accepted. Under first order, however, he was told to assassinate the Redwolds, a crime syndicate that operated within Bree-land. With no sense of subtlety, the Raven thoroughly interrogated every one of a Redwold associate he could find to find information. Eventually the Raven perched himself among the rooftops of Bree, waiting until his marks came within his range. He attacked them openly.
Eventually, however, the one-track mind of the Raven got the better of his senses when he was overwhelmed by the Redwolds, and stabbed with a fatal blow, the darkness of the Morgul Blade began to take full form and began to transform Agamaran into a wraith. Screeching in terror, the Raven fled the petrified attackers and onlookers, running into the Midgewater Marshes. Not but a day later, with the news of the altercation spreading, a friend of Agamaran's, Tarandil, came across him. Revealing who the Raven once was, Tarandil tried to help him, but was met with violence. Fleeing to the Broken Cask, Tarandil brought his troubles to Desmira, who had feared what Agamaran had become. There, with the help of a few others, Tarandil was able to confront Agamaran. Unfazed, the Raven attacked Tarandil, but stopped short when Desmira came in harm's way. Seeing a moment of opportunity, Tarandil and others tackled the Raven, holding him down and began to remove his armor.
The discovery was grotesque. Agamaran's skin was turning gray and was peeling. Lines of age began to appear drastically around his face. His hair was turning gray and was falling out. His teeth gnashed sharply and his eyes were of a red tint and glared with terror. It was the rising dawn that subdued the nature of the beast within Agamaran, rescinding the Raven enough for Agamaran to briefly regain control of himself. Still poisoned by a Morgul Blade, he continued to fade into the shadow realm and became unresponsive. Luckily, however, one of those that subdued Agamaran was an Elf, who quickly took him to his visiting kin, among who were skilled healers. After many days of recuperation, Agamaran recovered, his health and youth restored, the Raven personality fled, but his pride hurt. Weakened in his state, Agamaran moved around in a weakened state. He thanked Tarandil for his help, who, in turn, threw the armor into Halecatch Lake without Agamaran's knowing. Agamaran then wished to apologize to Desmira, who he had deep feelings for.
However Desmira, a simple woman of Bree, did not understand the darkness behind what had happened. Confused and wanting nothing to do with the troubles he had brought, she asked him to leave and never return. Agamaran complied, and instead journeyed to Celondim, where he was further treated by skilled healing hands. There it was revealed to him that, while he had made a recovery, his wound would forever remain a hindrance against him. Convinced he had failed his duty as a ranger in every way, he returned to Dol Amroth. For a long time Agamaran dwelt within the city high upon the cliff rocks, looking over the great sea. In time he found peace and comfort within his birthplace, and with renewed invigoration, he began to train once more. When he finally felt confident enough in returning to Eriador, he set out to sea and came up through th Brandywine into Evendim. There, by chance encounter, he came across Haydyn, who he had thought dead.
There he also confronted Halbarad and recounted his tale. Horror-struck at what Agamaran had gone through, he did not seek to punish him. Out of grace for not doing so, however, Agamaran was disbanded from the company of Evendim's wardens--a free ranger without a company, his punishment for failing his duty. Seeing opportunity, Haydyn enticed Agamaran to join him once again in the fight for Eriador. Renewed with self interest and nothing else to do, as well as knowing no other life, Agamaran agreed and entered the company of the Oathsworn, led by Thorvall, a lord of Rohan.
Friends and Enemies
Friends
Agamaran has only one trusted friend known as Haydyn, a fellow Ranger. He does, however, make the acquaintance of a few others who know what he is, such as the Elf Celebarn and Lord Thorvall of the Oathsworn.
Enemies
Agamaran considers anyone that would take advantage of the well-being and well-doing of the innocent or the Free Peoples as an immediate threat--one that needs to be sought out and questioned and then delivered with indiscriminate justice. While his true mission is to thwart the actions of Angmar and to battle the secrecy of their agents, he is not above seeking out thieves and brigands that would take advantage of the current situation in Eriador.
Gossip
Word has spread that a company of Rangers have left Eriador and are travelling South. Some say Agamaran travels with this company, for he is nowhere to be found in Eriador.
Level of Experience
Level 65
Vocation
Historian
Scholar
Supreme: Master
Farmer
Apprentice: Trainee
Weaponsmith
Aprentice: Trainee
House
Type: Deluxe House
Location: 6 Chestnut Street, Goldvale, Bree-Land Homesteads
Visitors welcomed: Kinship, friends, and by invite only
Reputation
Men of Bree: Ally
Thorin's Hall: Acquaintance
Wardens of Annuminas: Kindred
Rangers of Esteldin: Acquaintance
Mathom Society: Kindred
Elves of Rivendell: Ally
Lossoth of Forochel: Friend
Inn League: Acquaintance
Council of the North: Neutral
The Eldang: Neutral
Iron Garrison Guards: Ally
Iron Garrison Minders: Friend
Galadhrim: Ally
Malledhrim: Ally
Scholar's Guild: Friend
Epic Quest Line
Completed
Volume I
Volume II Books 1 through 3 and 9
Volume III Book 1
In the Middle of
Volume II Books 4 and 7
Titles
OOC Titles
Apprentice Woodworker, Grand Master Forester, The Just, The Merciful, The Neophyte, The Righteous, The Wary, Angmar's Bane, Bane of the Barrows, Bane of the Kergrim, Barrow-Downs Hunter, Bog-Hunter, Bounders-Friend, Champion of the Lone-Lands, Cleaver of Goblins, Conqueror of the Towers, Crop-Saviour, Defender of Bree-Land, Defender of the Halls, Enemy of the Dead, Feather-Foe, Fly-Swatter, Foe of Night, Fur-Cutter, Goblin-Bane, Goblin-Foe, Goblin-Hewer, Guardian of Ered Luin, Hero of the Lost, Hero of the North Downs, Inn League Member, Journeyman Angler, Keeper of Mysteries, Moria Expeditionary, Protector of the Shire, Quencher of Flames, Repulser of Savages, Root-Hewer, Ruination of Thrang, Sage of the Sunken City, Seeker of Deep Places, Sergeant of the Guard, Servant of Process, Shell-Breaker, Shire Brewmaster, Slug-Squasher, Spider-Bane, Spider-Foe, Spider-Sting, Tomb-Warden, Troll-Beater, Troll-Hewer, Troll-Slayer, Warg-Foe, Warg-Hunter, Watcher of Roads, Web-Slasher, Wing-Cutter, Wolf-Tamer, Worm-Bane, Worm-Carver
IC Titles
The Red Ranger
Aliases
Hawk
PvMP
Rank: 6
Rating: 1.301
Total Renown: 37,162
Kills: 3,723
Deaths: 44
Kills/Deaths: 84.6
Killing Blows: 254
Highest Rating Defeated: 1.614
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