Virtues
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Virtues are a type of trait that increase specific attributes and resistances. Each virtue shifts 3 values; a primary, secondary and tertiary and they are broken into ranks of effect. Each virtue is obtained by performing various deeds around the world so, as you progress through your levels, you will obtain virtue traits that may be slotted to gain the benefits of their effects.

If you look at your character information in the game, you can see that there are 12 ranks shown for each virtue. Not all 12 ranks are available within the game at this time and different virtues have different maximum ranks from performing the various deeds. The tables below provide information on the various virtues, what effects they provide and the current maximum rank available for each one.

trait_virtue_charity.png Charity trait_virtue_compassionate.png Compassion trait_virtue_confidence.png Confidence trait_virtue_determination.png Determination
trait_virtue_dicipline.png Discipline trait_virtue_empathy.png Empathy trait_virtue_fidelity.png Fidelity trait_virtue_fortitude.png Fortitude
trait_virtue_honesty.png Honesty trait_virtue_honour.png Honour trait_virtue_idealism.png Idealism trait_virtue_innocence.png Innocence
trait_virtue_just.png Justice trait_virtue_loyalty.png Loyalty trait_virtue_merciful.png Mercy trait_virtue_patience.png Patience
trait_virtue_tolerant.png Tolerance trait_virtue_valor.png Valour trait_virtue_wisdom.png Wisdom trait_virtue_zeal.png Zeal

Virtue Tables

The following table shows the attribute bonuses of each virtue at rank 12, current as of Rise of Isengard. Follow the link to each virtue's article to learn how to pursue each trait to its maximum rank.

Might Agility Vitality Will Fate Armour Morale Power ICMR OCMR ICPR OCPR Resistance Physical Mit Tactical Mit
Charity 240.6 2070 388.8
Compassion 360.9 648 162
Confidence 18 32.4 2070
Determination 36 86 67.5
Discipline 36 1034 216
Empathy 18 540 621
Fidelity 18 37 486
Fortitude 18 647.1 621
Honesty 9 324 145
Honour 9 2070 292
Idealism 9 36 1034
Innocence 1034 648 162
Justice 170 90 324.4
Loyalty 36 180 73
Mercy 9 480 292
Patience 64.8 1034 216
Tolerance 18 45 486
Valour 9 338 486.5
Wisdom 36 48.6 621
Zeal 180 338 388.8
LEGEND: Strong Bonus Medium Bonus Light Bonus

The following table is ordered by attribute instead of by trait.

Emp Ide Con Wis Pat Cha Com Mer Tol Det Jus Val For Dis Zea Inn Hnr Fid Loy Hns
Armour Value + 2+ 2+ 3+
Fate 2+ 3+ 2+
Resistance / + +
Will 2+ 2+ 3+
in-Combat Power Regen 0.6+ + 1.1+
Resistance / 1.0+ 1.0+
Physical Mitigation 0.5/ 0.5+ 0.5+
non-Combat Power Regen 0.6+ 0.8+ 1.1+
Tactical Mitigation 0.5/ 0.5+ 0.5+
Agility 2/ 2+ +
in-Combat Morale Regen 0.5/ + 0.1+
Maximum Morale + 10+ 19+ 19+
non-Combat Morale Regen 0.6+ 0.9+ 1.1+
Might 2+ 2+ 3+
Resistance / +
Physical Mitigation 0.5/ + 1.0+
Resitance + +
Tactical Mitigation / + +
Vitality 2+ 2+ 3+
Maximum Power 5+ 10+ 20+
LEGEND: Strong Bonus Medium Bonus Light Bonus
+ This virtue is enhanced with each rank.
/ This virtue will only be enhanced once or never at all.
http://lotro.illuminion.de/traits_en.html

Reputation Virtue Enhancements

With the release of book 11, several reputation centers were put in the game allowing players to earn reputation based rewards with the various factions. Among the rewards are new items for the four races: racially specific rewards, called Awards, that grant a new racial trait which will increase 3 specific virtues by 1 rank for that character.

The 4 races each have their own racial award and may currently only use the award for their race. Here is a table showing the 4 races and their award information:

Race Reputation Center Rep. Level Needed Award Name Virtue #1 Virtue #2 Virtue #3

Thorin's Hall Friend Award of Dwarf Virtue Fidelity Honesty Loyalty

Elves of Rivendell Friend Award of Elven Virtue Charity Patience Wisdom

Mathom Society (Shire) Friend Award of Hobbit Virtue Empathy Honesty Idealism

Men of Bree Friend Award of Men Virtue Confidence Justice Patience
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